using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Main : MonoBehaviour
{
    [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
    public static void Enter()
    {
        DataManager.Instance.Init();
    }

    [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
    public static void Load()
    {
        UIManager.Instance.Init();
        LogicManager.Instance.Init();
        LogicManager.Instance.InvokeRinnieCardLogic();
        LogicManager.Instance.InvokeTransferCardLogic();
        LogicManager.Instance.InvokeTranseferingLogic();
    }
}
